Wednesday, 14 September 2011

Audience Theories

Hypodermic Needle Theory
Dating from the 1920s, this theory was the first attempt to explain how mass audiences might react to mass media.  This theory suggests that, as an audience, we are manipulated by the creators of media texts, and that our behaviour and thinking might be easily changed by media-makers. It assumes that the audience are passive and heterogenous.

Two-Step Flow

This theory asserts that information from the media moves in two distinct stages. First, individuals (opinion leaders) who pay close attention to the mass media and its messages receive the information. Opinion leaders pass on their own interpretations in addition to the actual media content. Opinion leaders are quite influential in getting people to change their attitudes and behaviors and are quite similar to those they influence. The two-step flow theory has improved our understanding of how the mass media influence decision making.

Uses & Gratifications Theory
During the 1960s, it became increasingly apparent to media theorists that audiences made choices about what they did when consuming texts. In 1948 Lasswell suggested that media texts had the following functions for individuals and society:
  • surveillance
  • correlation
  • entertainment
  • cultural transmission
Researchers Blulmer and Katz expanded this theory and published their own in 1974, stating that individuals might choose and use a text for the following purposes (ie uses and gratifications):
  • Diversion - escape from everyday problems and routine.
  • Personal Relationships - using the media for emotional and other interaction, eg) substituting soap operas for family life
  • Personal Identity - finding yourself reflected in texts, learning behaviour and values from texts
  • Surveillance - Information which could be useful for living eg) weather reports, financial news, holiday bargains
Since then, the list of Uses and Gratifications has been extended, particularly as new media forms have come along (eg video games, the internet)        

Reception Theory
The meaning of a "text" is not inherent within the text itself, but the audience must elicit meaning based on their individual cultural background and life experiences.  the text is encoded by the producer, and decoded by the reader, and there may be major differences between two different readings of the same code.

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